inequality-opoly.com : play a structural racism Monopoly like board game? Inequality-opoly is created by Perry Clemons, an former 3rd grade and ESL educator and current educational game creator. Perry is the founder of Clemons Education Inc. which strives to create educational games and experiences that are MIRRORS for Self-discovery, WINDOWS into other worlds, and DOORS to new opportunities. Perry Clemons is an educator, game creator, and current contact tracer from Harlem, NY. The idea for Inequality-opoly came when Perry attended diversity, equity, and inclusion seminars. Discover even more details on racial inequities board game.

Diversity And Inclusion tip for today : What can be better than celebrating diversity with food? Organize a fun potluck lunch party where employees should bring in dishes from or inspired by their culture and heritage. It starts from appetizers and main dishes to sweet courses. Potluck offers a welcome chance to try the all-time best cuisines across kitchens. But, it is undoubtedly more than that. It is because food is one of the best conversation starters. It gives a favorable occasion to share and connect.

The idea for this game came to Clemons when he attended diversity, equity, and inclusion trainings, and noticed the difficulties the facilitators faced in demonstrating the effects of racial and gender discrimination in a way that could be engaging and personalized to all the people in the room. As an educator, he realized that the best way to teach or reinforce something is to make it an interactive game. He decided to base the game on Monopoly, America’s favorite board game, but instead of meritocracy, Inequality-opoly shows the inequities of being a part of a marginalized group trying to gain wealth in America. After four years of research, development, and play-testing, Clemons was able to raise some capital through crowdfunding platforms Kickstarter and Indiegogo, and started selling the game to the general public.

The difficulty of connecting individual experiences with statistical data is, in my opinion, one of the main challenges faced by D&I practitioners, who need to cite statistics that speak to the minds of corporate leaders, but often must resort to individual anecdotes that speak to hearts of those same leaders. I dove into my current career when I saw an opportunity to apply computer simulations to evince and quantify the link between the experiences of individual employees and the overall performance of a company.

And the COVID-19 pandemic (PDF) widened these disparities because Black women were more likely to work in occupations and sectors heavily affected by the economic downturn, such as health care and social services, educational services, retail, and accommodation and food services. Black women who stayed employed during the pandemic faced a disproportionate risk of virus exposure because they are overrepresented in essential work, working in close physical proximity to others, and paid less when in those roles. None of these disparities are accidental. They stem from the interlocking systems of white supremacy and sexism that permeate US institutions’ policies and practices. These forces shaped the historical devaluing of Black women’s labor for centuries. Discover even more info at The Game of Structural Racism and Sexism in America.